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Table 2 Mean results on theoretical test

From: Effects of pre-training using serious game technology on CPR performance – an exploratory quasi-experimental transfer study

 

18 m

6 m

Control

 

(n = 8)

(n = 12)

(n = 10)

Total score pre-training

7.0 (±1.5)

7.7 (±0.9)

6.4 (±1.8)

18 m/6 m p = n.s.

18 m/Control p = n.s.

6 m/Control p = n.s.

Total score post-training

9.0 (±0.8)

8.2 (±1.0)

7.8 (±0.6)

18 m/6 m p = n.s.

18 m/Control p < 0.05

6 m/Control p = n.s.

Change pre-post

p = n.s.

p = n.s.

p = 0.031

 

Score on CPR pre-training

73 (±23)%

93 (±11)%

65 (±28)%

18 m/6 m p = n.s.

18 m/Control p = n.s.

6 m/Control p < 0.05

Score on CPR post-training

92 (±15)%

100 (±0)%

92 (±9)%

18 m/6 m p = n.s.

18 m/Control p = n.s.

6 m/Control p = n.s.

Change pre-post

p = n.s.

p = n.s.

p = n.s.