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Table 2 Mean results on theoretical test

From: Effects of pre-training using serious game technology on CPR performance – an exploratory quasi-experimental transfer study

  18 m 6 m Control  
(n = 8) (n = 12) (n = 10)
Total score pre-training 7.0 (±1.5) 7.7 (±0.9) 6.4 (±1.8) 18 m/6 m p = n.s.
18 m/Control p = n.s.
6 m/Control p = n.s.
Total score post-training 9.0 (±0.8) 8.2 (±1.0) 7.8 (±0.6) 18 m/6 m p = n.s.
18 m/Control p < 0.05
6 m/Control p = n.s.
Change pre-post p = n.s. p = n.s. p = 0.031  
Score on CPR pre-training 73 (±23)% 93 (±11)% 65 (±28)% 18 m/6 m p = n.s.
18 m/Control p = n.s.
6 m/Control p < 0.05
Score on CPR post-training 92 (±15)% 100 (±0)% 92 (±9)% 18 m/6 m p = n.s.
18 m/Control p = n.s.
6 m/Control p = n.s.
Change pre-post p = n.s. p = n.s. p = n.s.